RUINS OF ATLANTIS 

ART DIRECTION
GAME DESIGN
USER INTERFACE
INSTRUCTIONAL DESIGN
Ruins of Atlantis is a Virtual World themed in a fantasy underwater environment The level design of Ruins of Atlantis features a path that includes collectible objects and additional starting points, making it ideal to teach introductory programming concepts such as path planning and encoder based movements.

In a classroom setting, Ruins of Atlantis is intended to be a follow-up to the standalone Expedition Atlantis math game.


GRAPHIC IDENTITY